Stanford University, Department of Communication
Virtual reality is now reality – for businesses and society. Jeremy Bailenson, a pioneering expert in the field, is helping navigate today’s virtual reality storm while examining where radical new developments in the digital technology will lead us in the next 5, 50 and even 500 years.
A professor in Stanford University’s Department of Communication, he is also the founding director of the school’s Virtual Human Interaction Lab, faculty director the Digital Learning Forum, and a faculty leader at the Center for Longevity. Professor Bailenson focuses on the phenomenon of digital human representation, especially in the context of immersive virtual reality. He also designs and studies collaborative virtual reality systems, which allow physically remote individuals to meet in virtual space, and explores how these systems change the nature of verbal and nonverbal interaction.
He is the co-author of “Infinite Reality,” (William Morrow, 2011), the canonical book on the psychology of virtual reality, which has had a major impact in many contexts, including corporate strategy and national security, and was recently quoted by the Supreme Court outlining the effects of immersive media. Professor Bailenson’s findings have been published in nearly 100 academic papers in the fields of communication, computer science, education, law, political science and psychology. A senior fellow at the Woods Institute for the Environment, his work has been consistently funded by the National Science Foundation for more than a decade, and he also receives grants from various Silicon Valley and international corporations. Professor Bailenson consults regularly for government agencies, including the Army, Department of Defense, National Resource Council and the National Institute of Health on policy issues surrounding virtual reality.
Professor Bailenson earned a Bachelor of Arts cum laude from the University of Michigan and a doctorate in cognitive psychology from Northwestern University. He spent four years at the Research Center for Virtual Environments and Behavior at the University of California, Santa Barbara as a post-doctoral fellow and then an assistant research professor.